Autodesk Maya
What is
Autodesk Maya(Maya)?
Autodesk Maya is a 3D animation
software application developed by Autodesk that enables professionals who work
with animating film, television programs, visual effects, and video games to
create highly professional 3D animations. On my personal view of Maya, it has
most of the tools, components and features for creating good 3D animation. On
my first time using Maya, I was confuse because there were lots of tool that I
don’t know of its function. It takes lots of time and practice in order to be
able to make animations using Maya.
Basic of Maya
Transformation tools
-Tranformationtools are for adjusting object quicker just by
clicking the icon. These icon are the most use in Maya
Select tool
- Just like the name, this tool is for selecting an object or multiple object.
Lasso tool
- it also use to selecting object but by using lasso. This is more useful for selecting multiple object in an area.
Move tool
- For moving the selecting object in any direction
Rotate tool
- For rotating selected object in any direction
Scale tool
- Scaling the selected object to make it smaller or bigger
Soft Modification tool
- Allows modification of the object with falloff
Show Manipulator tool
- Show the manipulator, allowing you to adjust construction history.
- it also use to selecting object but by using lasso. This is more useful for selecting multiple object in an area.
Move tool
- For moving the selecting object in any direction
Rotate tool
- For rotating selected object in any direction
Scale tool
- Scaling the selected object to make it smaller or bigger
Soft Modification tool
- Allows modification of the object with falloff
Show Manipulator tool
- Show the manipulator, allowing you to adjust construction history.
Maya Components
I did some research on Maya components. These are some of
the component:
Fur
It is for large area coverage of
short hairs and hair-like materials. It can be used to simulate short fur-like
objects, such as grass. In contrast to Maya Hair, the Fur module makes no
attempt to prevent hair-to-hair collisions.
nHair
it is capable of simulating
forces acting on long hair and per-hair collisions.
nCloth
nCloth provides detailed control
of cloth and material simulations.
nParticle
nParticle is for simulating a
wide range of complex 3D effects, including liquids, clouds, smoke, spray, and
dust.
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